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Incentives Rewards from kouser's blog

From conception,there has been significant interest inconsidering to Dark Runescape Gold additional rewards for successfully locating and killingyour Cheap Rs3 Goldbounty target.This idea has been met with mixedconcerns over game integrity,risk equalling reward and the massintroduction of in-game gold.However,it is clear from thecommunication on the forums,Twitter and fansites that there is asignificant reduction in the number of players engaging in dangerous PvPscenarios as the rewards aren’t proportionate to the risk.With theTarget System taken from the original Bounty Hunter minigamesuccessfully passing the poll,Cheap Old Shool Rs Gold we’ve continuedto receive both criticism and feedback about the lack of rewards whichneutralises the incentive to use the system.After days of collaboratingideas from social media,the forums and PvP’ers,we’ve come up with afresh solution and a fresh new design for PvP.
Incentives Rewards What didwe do before what Cheap 07 Rs Gold we’re going to avoid!Traditionally,killing an assigned target rewarded you the appropriate drops from yourtarget with the potential for a random statuette based on your timespent in the wilderness against your carried risk.This system,formallyknown as the EP(Earning potential)system introduced one of the mostcontroversial crazes in PvP history;76k’ing.To avoid reintroducing asystem that has the potential to be farmed and carries the penalty ofundermining various aspects of the wider game,we’ve consideredalternative rewards to rsgoldaz RS Gold that will not unjustlyreward those not engaging in serious PvP.

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By kouser
Added Nov 23 '15

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